Real-Time VFX/EmberGen Challenge: Bombardment

  • 2020.08.27
  • FX
Real-Time VFX/EmberGen Challenge: Bombardment

Here’s my submission to the August 2020 challenge, sponsored by JangaFX and their new product EmberGen, along with Nvidia and Rebelway.

All flipbooks created with EmberGen. The scene was rendered out of Unreal 4.

I created all the FX, lit the scene, and composed the shot, but did not do any modelling.

The cars and buildings came from assets Epic has given away on their store during the past year, and the silhouette of the alien ship came from a pack of sci-fi vehicles I bought from cgtrader a year or two ago.